Monday, September 12, 2011

Research tools and mobile learning apps

I attended an hour long Simple K12 webinar, regarding Mobile learning and research. This webinar was created by Shelly Terrell, a great leader in the education technology field. Here are my notes from this great and educational webinar:

We need to be lifelong researchers an learners
Develop new theories - open your mind to different ideas
Students should be able to take notes, research, cite, evaluate resources, question, have curiosity to learn more
Research is now a huge project - twitter, ipads, networking, collaborate with other professionals
In order to be a success in school, students need to know how to research properly
Teachers need to be facilitators of "good" researcher when using technology skills and apps
Apps and mobile learnign can easily be integrated with other tools and materials

Apps for research

Kindle - highlight tool and have access to books and magazines automatically
Google docs - great for collaborative note taking
Mind mapping app
Sticky notes app
Diigo social bookmarking app
Notepad or inkpad
Audio recording
Internet access
Text and SMS apps
Podcasts - cliffnotes or topics that may be abstract to learners
Dictionary apps - great for ESL or SPLED students
Easy bib - citation app, scan the book barcode and it will automatically cite the book
Linolt - post a sticky note like wallwisher
Posterous - automatically blog with video and audio
Evernote - gather notes together and syncs with computer, take pics, newspaper clippings, etc.
Mindblowing - mind mapping app (say that 10x fast!)
Showme - screen cast what is done on the whiteboard
Dropbox - file sharing to anyone, anywhere
Ibooks - read pdf's offline
Wikitude - augmented reality
newsy - transcripts of videos and sources
Read it later - bookmark something on twitter and websites available offline
Flipboard - see information and data
Project Magazine - see and multimedia in a magazine format

How to create a research rich environment
How do you research at home?

Provide a space for research
Music - let students listen to their music while researching
Pillows/comfy pieces
Areas for different research materials (ipad, computer, books, qr codes)
Provide snacks and drinks
Create an app for school or library

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